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Civ 5 in game editor go back turn
Civ 5 in game editor go back turn










  1. #Civ 5 in game editor go back turn mods
  2. #Civ 5 in game editor go back turn free

Only then does the game's operating engine properly and completely implement the selected policy. The solution for social policies is not to directly-select any policy or policy-branch within the IGE interface, but rather to give oneself a large chunk of culture via IGE, then exit IGE and select the desired policy / policy-branch via the normal UI pop-up menu. There is nothing any mod-maker can do about it. I've been an active member of the community for near five years now.īug reports and fix requests are therefore not going to accomplish anything.Īnd the issues with Social Policies via lua not implementing properly when implemented directly from an lua script (and granting buildings directly via an lua script) not always implementing correctly and completely is a Firaxis issue in the game's core software. There is no issue with the Silver on a new game.ĭonQuiche retired from modding before I ever became an active member of the modding community. I have a ship parked in Acherus, killing Barbarian Galleys and Triremes and so I keep getting more influence with the Military City State that I WANTED the Silver from. Definitely not what I was looking to do, but at least it's military, so I can turn off unit spawning and not get any bonus out of it. No Barbarians or anything nearby.įor some reason that only way I could even fix this was to give myself max city state influence with ANOTHER Militaristic City state to get their Silver, which I also had to remove from under their city and build an actual mine next to it. No good, all I get are messages saying Aquired Silver, and then Lost Access to it. I went into the editor and changed the Silver under his city tile to an iron, and built him a proper Silver Tundra with Mine next to the city. That's NOT 50% !!!īugged Silver strikes again: Took away those Feitoria's did indeed fix the problem, but now I'm NOT getting Silver from an Allied City State that has it!

#Civ 5 in game editor go back turn free

Is this how it's going to be because I've used the map editor? Am I going to have to manually give myself the free great person when I finish Liberty? What happens when a passive benefit from a social policy doesn't work and there's NO way to fix it?!īTW, not sure if this is normal, but the 50% building of Settlers from Collective Rule only took my build time down from 11 turns to 8 turns should I build one. Work out ridiculous bugs like this that flat out shouldn't happen. Have someone play it that doesn't have the editor, but I'm going to have to recommend having the editor to use the save, so as to It would be really nice to be able to edit a map on turn 0, and NOT have to open the editor anymore, so that you could potentially

#Civ 5 in game editor go back turn mods

After the Save I go back out of the menu and play it with no mods going. I went back and tried finished the Oracle without using the "Hurry production" and I STILL DID NOT GET THE FREE SETTLER! What on Earth has bugged my game to where the policy doesn't do what it says it does?! I don't use any Mods, and I only use IGE when I'm EDITING. Selected "Collective Rule" as my free policy, but guess what, I DID NOT GET THE FREE SETTLER!

civ 5 in game editor go back turn civ 5 in game editor go back turn civ 5 in game editor go back turn

Finished building the Oracle (tested the hurry building option in IGE with 2 turns remaining on it.












Civ 5 in game editor go back turn